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The paper describes how Virtual Reality (VR) has only recently begun to be applied to environmental modification. The authors describe the Habitest tool, an interactive model that has been implemented via an immersive virtual reality system which displays 3-dimensional renderings of specific environments, and which respond to user-driven manipulations such as navigation within the environment and alteration of its design. Initial results of a usability evaluation of this interactive environment by users are descibed.
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