Consumer Preference - Delft University of Technology

Abstract: 

To use or not to use

Consumer preference for new products is an issue in buying, using as well as in non-using/discarding of products. Knowledge about consumer preference can enhance the quality of product development. Until recently, consumers linked product preferences mainly to product functionality.

Emotion and function

Nowadays, preferences are believed to be linked to product experience/emotions as well: in addition to functional demands, products must fit consumer demands such as emotions and individuality of persons. In addition, designers/manufacturers are not only confronted with the wider scope of consumer preferences but also with the increased technological possibilities that can be used to include new functionalities in products. In many cases these new functionalities are not or only partly expressed through product form.

 

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Publication Date: 
1 January 2010
Authored: 
Schoormans, J.P.L

Usage Evaluation - Delft University of Technology

Abstract: 

Designed to be used

Actual usage is the arena for the success of new designs. Are they effective, efficient and satisfactory in supporting, protecting, replacing and extending human activities? In fact, designers are often surprised by the actual usage of newly designed products. Even worse is that in many cases the surprise is unwelcome because unanticipated users’ operations deteriorate designed functionalities or may lead to accidents.

 

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Publication Date: 
1 January 2010
Authored: 
Kanis, H.

Dynamic Anthropometry - Delft University of Technology

Abstract: 

The objective of this research is to determine the impact of anthropometric boundary conditions on the actual actions of users in context such as their manipulations, their movements, and the postures they adopt in practice. Frequently problems with product usage are caused by a combination of the anthropometric boundary conditions and nonphysical human characteristics. An example is the phenomenon of Repetitive Strain Injury or Cumulative Trauma Disorder where workload and psychosocial stress are known causes. The outcome of this research will be a model of dynamic product usage for various user groups including for example the elderly. This leads to new design-relevant guidelines.

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Publication Date: 
1 January 2010
Authored: 
Dr J.F.M Molenbroek
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